I am a PhD Student at the University of Toyko, supervised by Prof. Takeo Igarashi.
My research interest is human computer interaction , machine learning, and computer graphics, especially their applications in data science programming experience, ML-based creative support interface, and much more.

Project ( * = Joint work with friends) * Crypko Beta Next generation crypko-collectibles powered by deep generative models and consensus-based smart contracts from blockchain
A next-generation blockchain game powered by Generative Adversarial Networks, to allow user to generate, own, trade and fuse anime avaters on our online market.
Timeline Preferred Networks: Project Engineer 2021 - Now The University of Tokyo: PhD Student 2020 - Now Preferred Networks: Summer Intern 2018 Summer The University of Tokyo: M.Sc., Creative Informatics 2018 - 2020 Fudan University: B.Eng., Micro-Electronics Science and Technology 2013 - 2017 Publications / Working Papers ODEN: Live Programming for Neural Network Architecture Editing [Page]
Chunqi Zhao, I-Chao Shen, Tsukasa Fukusato, Jun Kato, Takeo Igarashi
Utilize live programming technique in neural network architecture editing and implement the live editor in an IDE called ODEN to accelerate the cycle "NN architecture edit ↔ experimentation"
27th Annual Conference on Intelligent User Interfaces (IUI) 2022
Supporting Network Editing and Experimentation for Novice Deep Learning Programmers
Chunqi Zhao, Tsukasa Fukusato, Jun Kato, and Takeo Igarashi
An IDE that supports live programming of deep neural network editing and experimentation for novice DL programmers.
The Seventh Workshop on Live Programming (LIVE) 2021
Two-Stage Motion Editing Interface for Character Animation
Yichen Peng*, Chunqi Zhao*, Zhengyu Huang, Tsukasa Fukusato, Haoran Xie, and Kazunori Miyata
Global-to-local scheme for data-driven character animation editing
The 20th annual Symposium on Computer Animation (SCA) 2021
Live Programming Environment for Deep Learning with Instant and Editable Neural Network Visualization
Chunqi Zhao, Tsukasa Fukusato, Jun Kato, and Takeo Igarashi
Bidirectional programming system that integrates a graphical tool for designing deep learning architectures into a text-based editor
Annual Workshop on the Intersection of HCI and PL (PLATEAU) 2019
dualFace: Two-Stage Drawing Guidance for Freehand Portrait Sketching
Zhengyu Huang, Yichen Peng, Tomohiro Hibino, Chunqi Zhao, Haoran Xie, Tsukasa Fukusato, and Kazunori Miyata
Data-driven approach to assist users to design global and local features of facial drawings
Computational Visual Media (CVMJ), Special Issue of CVM 2021 / International Symposium on Intelligence Design (ISID) 2021 Poster
Sketch-based Human Motion Retrieval via Shadow Guidance
Yichen Peng, Zhengyu Huang, Chunqi Zhao, Haoran Xie, Tsukasa Fukusato, and Kazunori Miyata
Retrieving character motions from a motion library by drawing motion trajectories
NICOGRAPH International 2021 Short Paper (to appear) / International Symposium on Intelligence Design (ISID) 2021 Poster